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Modern Day Apocalypse

Apocalyptic art is usually paired with a dull color palette, I wanted to create an environment that challenged that trope

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Assets modeled in Maya, PBR materials created in Substance Painter & Scene was arranged and rendered in Unreal Engine 5

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gama final 2_edited.jpg

Pity Party

An unsettling birthday party that no one showed up to

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Assets modeled in Maya, PBR materials created in Substance Painter & Scene was rendered in Arnold

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lighting_blockout_2 (1).png
DiMatteo_Gi_Final_Render (1)_edited.jpg
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